I don't have sliding knee either lol, I heard its hard to hit?
Originally Posted by JZ/nuff sed
Originally Posted by ComSickWolf
I suppose your right, but by leaving out grand Cross the slowest, hardest to hit with move in the game, he was able to save a lot more points for other stuff. granted I think he wasted some of them. At the time I thought it was pretty epic, but now I see some flaws. But see here, the same build minus the extraneous stuff, we see he has 28 SP left over for future skills. That's pretty good.
Personally Im goin w/ this now. http://dnarmory.com/skill-calc?c=4&sc=22&tc=43&ll=50#etFXcKKbNtwCNTTILZG and will finish maxing out Cure Relic, when we get the extra 10 sp, but you see his lets you get all the absolutely needed moves, while still having points left over.
And @Sliding Knee. THis move is very easy to hit with, and its faster then a lot of SM moves, and break super armor better then Struck by Lightning in my experience.
ok thanks ill get sliding knee then
why sliding knee on a saint though? and max cure relic?
Sliding Knee for PvP. Max Cure, because it reduces CD by 10sec. meaning you can spam it more, and keep teammates from getting debuffed, as well as constantly increase your attack by 17%.
Originally Posted by dinorawr