Results 1 to 9 of 9

Thread: Dragon Nest - Skill Build - Full Support Priest

  1. #1
    Simmons's Avatar
    Join Date
    Jun 2011
    Posts
    103

    Dragon Nest - Skill Build - Full Support Priest

    Dragon Nest - Skill Build - Full Support Priest


    I did not make this guide. All credits go to the creator of this guide, which can be found here: http://dn.mmosite.com/guide/skillbuild/priest100831.shtml


    Note: all information below come from our volunteers Hykolov in the Dragon Nest Forum, thanks for your efforts.

    YO~ Hi I'm Hyko from the MMO guild and I'm playing EXOTIC POLLDANCER!!, aka full support Priest.. although the build might not seem so support oriented at first, its got all the polls :O

    This build is strictly for players who want to play the roll of a "Poll Dancer" aka Priest, whether it be during PVP or Dungeons. Also this is just a guide and I do not suggest anyone to do exactly as I have done, but just something to consider when you are build your OWN UNIQUE character!

    **Also, apparently there's a DN patch and I cant log-on for hours.. so i'm hella bored... OH and IF they DO raise the level cap on this patch I'll try my best to edit this build to a level 40 build, IF that is..

    'Nough with the introduction, Here's the gist of my build:

    Full Support Priest - The Exotic Poll Dancer!

    Cleric:



    Priest:



    Skills:

    In this section I'll explain why I chose those skills! As you may all know, CN max level cap is at 32(yet)!! so this guide is for those playing CN Dragon Nest :P no harsh feelings to everyone else~ To make it simple I will divide the skills into two categories: Supportive and Offensive

    The reason why I also added offensive skills is because for the most part you will be stuck in dungeons most of the time and really "Heals" don't make much of a difference until at least lv 22+, instances are ran quite quickly and most of the healing is usually taken care of by food drops or is unecessary as long as you are doing something safe, not like soloing ABYSS or something like that, but even then, heals wont make as much of a difference until you get your polls >=D

    First I'll introduce the Supportive Skill:
    I. Supportive Skills

    a. Heal(C) -lv10- AOE HEAL, Recovers 3.0/3.6/4.2/4.8/5.6% of HP instantly and 1.0/1.2/1.4/1.6/1.8% of HP per second for 11 seconds. AOE of 2m radius, its AOE radius is neither big or small, its just enough xD.
    Leave at 4 or 3 depending on your style. CD is 45 seconds.

    b. Protection Shell (P) -lv18- AOE BUFF, Physical Defense Buff, lv1 gives you 10% + 30 physical defense boost.
    It is pretty useful in dungeons with a duration of 1 minute while the cool down is only 10 seconds, it can always be recasted. AOE is bigger than heal, although I'm not sure exactly how big the AOE is, I'd assume about 4m(?)
    4 or leave at 3, for various styles.

    c. Striking (P) -lv27- AOE BUFF, this buff is much more popular, increases physical damage AND magical damage by a percentage.
    Leave at 3 for Supportive purposes ^_^.

    d. Relic of Heal (P) -lv24- Ah finally what Priests are known for! their mighty poles! This one lasts 15seconds heals 2.5% every 2 seconds for 15 seconds at level 1.
    As you increase skill level the healing % goes up but everything stays same.
    Cool down is 60seconds slightly longer than heal.

    e. Relic of Cure (p) -lv32- Our most sacred poll yet! or at least that's what the skill tree tells us :O.
    This can fall on the offensive skill side, BUT it does cure us, it relives of one status effect while sending light damage to monsters around you! The exact details on the damage amount seems to be quite ambiguous but hey, its another poll!! must max! well that being said, the most we can get for this is lv1 since its a lv 32 skill XD.

    II. Offensive Skills

    Really. choosing the offensive skill tree could seem a bit "hybrid" but its really not, there isnt much more SP to spend on with the level cap at 32(yet), and instead of investing into chain lighting, why not invest into the cooler skills, I mean we already got the polls B-D.

    a. Holy Bolt (C) -lv8- It sends a yellow bolt that eventually expends on impact to do an AOE Damage/Bind on the enemies. The bind time is known to increase just slightly with skill level but its assumed around 1.6 seconds. Very useful for combining with Holy Cross our offensive skill. Oh and the damage isnt bad as well. Take it to lv 4 to unlock Grand Cross.

    b. Change Bolt (c) -lv3- We need this skill at lv 3 to move on to our priest skills. Well with that being said, the skill itself isnt all that bad.
    To get the most damage out of it though is to use it directly above or below an enemy so they get hit by ALL the bolts whether they may be knocked on the floor or flying over you.

    c. Grand Cross (P) - lv21- Its more like a Grand X, but anyways this is a very powerful offensive skill, its VERY useful in dungeons, it basically acts likea moving wall, so while pushing enemies with it, it is also attacking the hell out of them, you'll just see massive combos if used right.

    A tip on how to be a awesome GCer (Grand Crosser):
    If there's a monster and is right next to a wall, shoot your GC towards the monster following the wall but just SLIGHTLY turned towards the wall so the monster won't get pushed out of it. Got it? cool. Also its useful to use Holy Bolt to bind them, and then use GC, altough it might be slightly confusing at first, after awhile you'll get used to it. Surprisingly the CD is only 28 seconds, quite short for such a good skill. Oh and also, I might add that using GC is quite weird in the beginning because I don't know if you guys noticed it but there's like this cross on the middle of the screen sorta like an FTS game? well you gotta sorta aim that towards the enemy and parallel to the ground when aiming ur GC or else your GC will get eaten by the ground >=O.

    d. Holy Bust (P) -lv32- Our offensive streak doesnt end YET, we have yet another awesome skill. This is a really big AOE skill, its just blows up everthing in a circular radius around you with unholy damage @.@ yay~ but the cooldown is 60 seconds, but hey at least its insta cast.

    Okay~ that's bascially the core of what my Exotic Pole-dancing Full Support Priest has considered for its skill build. The above skill tree that I added is incomplete, as you can tell there are about 50 more SP you can invest and it isnt the exact replica of my skill build but it has the core ideas, so the rest is up you

    Thanks for reading!

    -Hyko

    Note: (P) indicates the skills are from priest skill tree and (c) indicates the skills are from Cleric skill tree.Special thanks to some Korean friends who helped me with some skill details.
    Last edited by Simmons; 06-15-2011 at 01:34 PM.

  2. #2

    Join Date
    Jun 2011
    Posts
    13
    FIRST!?
    this is T2 skill biuld...

  3. #3
    Simmons's Avatar
    Join Date
    Jun 2011
    Posts
    103
    Quote Originally Posted by Chen View Post
    FIRST!?
    this is T2 skill biuld...
    The first pic is the cleric build...

  4. #4
    Quote Originally Posted by Simmons View Post
    The first pic is the cleric build...
    he means...this is T2 as in the version of game, i believe this version and the chinese/kor versions are all on T3 builds atm..im only assuming this because this version has very recent updates that have been made to cn version so i dont think they would put things like the dungeon calculator that tells u xp and drops without putting t3 because t3 came way before

  5. #5
    SwanSong's Avatar
    Join Date
    Jun 2011
    Posts
    461
    ignore the skill build up there. very outdated as dragon nest in asia change the skills arrangement for every class. its highly likely dn na will follow them.

  6. #6
    I tested out a build with the T3, and it looks like I can get a few more skills than I thought I would be able to get. So good for me.

  7. #7
    Simmons's Avatar
    Join Date
    Jun 2011
    Posts
    103
    Right now the Dragon Nest that were playing uses the T2 version. T3 will probably come out later or maybe months, so for now people use this guide and an updated guide can come out later when T3 is released.

  8. #8
    Simmons's Avatar
    Join Date
    Jun 2011
    Posts
    103
    How do I know that the Dragon Nest NA is using the T2 build? Because I am a closed beta tester and am playing as a cleric, so I know how the skill ladder is using the T2 build. If you guys want proof, I can glady screen shot the pic and post it here.

    Srry for double post :<

  9. #9
    SwanSong's Avatar
    Join Date
    Jun 2011
    Posts
    461
    lol, seriously go check again, its t3 skill tree. u dun believe me? u wanna see my lvl47 templar's skill tree in china DN? enough said.

    btw there was alot of changes for CDN because the game just opened 2nd job advancement. equipments, drops, etc are all changed. but seeing DN NA i could tell you it is already up to date. the skill tree the gears are pretty much updated. i suppose this is y nexon didnt release the game early they probably dont want to make another big patch later on. it saves time for them to just do it all at once u know
    Last edited by SwanSong; 06-17-2011 at 01:21 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •